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17.4 — std::string character access and conversion to C-style arrays
17.3 — std::string length and capacity
17.2 — std::string construction and destruction
17.1 — std::string and std::wstring
1.10a — How to design your first programs
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5.9 — Random number generation
15.6 — Exception dangers and downsides
15.5 — Exceptions, classes, and inheritance
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Archive: February 2008
February 28th, 2008
13.1 — Input and output (I/O) streams
February 25th, 2008
7.4a — Returning values by value, reference, and address
February 22nd, 2008
7.14 — Ellipses (and why to avoid them)
February 15th, 2008
7.13 — Command line arguments
February 13th, 2008
12.6 — Pure virtual functions, abstract base classes, and interface classes
February 8th, 2008
12.5 — The virtual table
February 7th, 2008
12.4 — Early binding and late binding
February 1st, 2008
12.3 — Virtual destructors, virtual assignment, and overriding virtualization