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| Chapter 0 |
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Introduction / Getting Started |
|
0.1 |
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Introduction to these tutorials |
|
0.2 |
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Introduction to programming languages |
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0.3 |
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Introduction to C/C++ |
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0.4 |
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Introduction to development |
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0.5 |
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Installing an Integrated Development Environment (IDE) |
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0.6 |
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Compiling your first program |
|
0.7 |
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A few common C++ problems |
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| Chapter 1 |
|
C++ Basics |
|
1.1 |
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Structure of a program |
|
1.2 |
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Comments |
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1.3 |
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A first look at variables (and cin) |
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1.4 |
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A first look at functions |
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1.5 |
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A first look at operators |
|
1.6 |
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Whitespace and basic formatting |
|
1.7 |
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Forward declarations |
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1.8 |
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Programs with multiple files |
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1.9 |
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Header files |
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1.10 |
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A first look at the preprocessor |
|
1.11 |
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Comprehensive quiz |
| |
| Chapter 2 |
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Variables Part I |
|
2.1 |
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Basic addressing and variable declaration |
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2.2 |
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Keywords and naming identifiers |
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2.3 |
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Variable sizes and the sizeof operator |
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2.4 |
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Integers |
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2.5 |
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Floating point numbers |
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2.6 |
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Boolean Values |
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2.7 |
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Chars |
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2.8 |
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Constants |
|
2.9 |
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Hungarian Notation |
|
2.10 |
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Comprehensive quiz |
| |
| Chapter 3 |
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Operators |
|
3.1 |
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Precedence and associativity |
|
3.2 |
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Arithmetic operators |
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3.3 |
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Increment/decrement operators, and side effects |
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3.4 |
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Sizeof, comma, and arithmetic if operators |
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3.5 |
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Relational operators (comparisons) |
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3.6 |
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Logical operators |
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3.7 |
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Converting between binary and decimal |
|
3.8 |
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Bitwise operators |
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| Chapter 4 |
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Variables Part II |
|
4.1 |
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Blocks (compound statements) and local variables |
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4.2 |
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Global variables (and why they are evil) |
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4.3 |
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File scope and the static keyword |
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4.4 |
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Type conversion and casting |
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4.5 |
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Enumerated types |
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4.6 |
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Typedefs |
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4.7 |
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Structs |
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| Chapter 5 |
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Control Flow |
|
5.1 |
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Control flow introduction |
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5.2 |
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If statements |
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5.3 |
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Switch statements |
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5.4 |
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Goto statements |
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5.5 |
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While statements |
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5.6 |
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Do while statements |
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5.7 |
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For statements |
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5.8 |
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Break and continue |
|
5.9 |
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Random number generation |
| |
| Chapter 6 |
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Arrays, Strings, Pointers, and References |
|
6.1 |
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Arrays (Part I) |
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6.2 |
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Arrays (Part II) |
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6.3 |
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Arrays and loops |
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6.4 |
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Sorting an array using selection sort |
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6.5 |
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Multidimensional arrays |
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6.6 |
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C-style strings |
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6.7 |
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Introduction to pointers |
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6.8 |
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Pointers, arrays, and pointer arithmetic |
|
6.9 |
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Dynamic memory allocation with new and delete |
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6.10 |
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Pointers and const |
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6.11 |
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References |
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6.12 |
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References vs pointers, and member selection |
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6.13 |
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Void pointers |
| |
| Chapter 7 |
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Functions |
|
7.1 |
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Function parameters and arguments |
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7.2 |
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Passing arguments by value |
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7.3 |
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Passing arguments by reference |
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7.4 |
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Passing arguments by address |
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7.4a |
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Returning values by value, reference, and address |
|
7.5 |
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Inline functions |
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7.6 |
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Function overloading |
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7.7 |
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Default parameters |
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7.8 |
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Function pointers |
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7.9 |
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The stack and the heap |
|
7.10 |
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Recursion |
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7.11 |
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Namespaces |
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7.12 |
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Handling errors (assert, cerr, exit, and exceptions) |
|
7.13 |
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Command line arguments |
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7.14 |
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Ellipses (and why to avoid them) |
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| Chapter 8 |
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Basic object-oriented programming |
|
8.1 |
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Welcome to object-oriented programming |
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8.2 |
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Classes and class members |
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8.3 |
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Public vs private access specifiers |
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8.4 |
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Access functions and encapsulation |
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8.5 |
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Constructors |
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8.6 |
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Destructors |
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8.7 |
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The hidden “this” pointer |
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8.8 |
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Constructors (Part II) |
|
8.9 |
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Class code and header files |
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8.10 |
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Const class objects and member functions |
|
8.11 |
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Static member variables |
|
8.12 |
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Static member functions |
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8.13 |
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Friend functions and classes |
|
8.14 |
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Anonymous variables and objects |
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| Chapter 9 |
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Operator overloading |
|
9.1 |
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Introduction to operator overloading |
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9.2 |
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Overloading the arithmetic operators |
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9.3 |
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Overloading the I/O operators |
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9.4 |
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Overloading the comparison operators |
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9.5 |
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Overloading unary operators +, -, and ! |
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9.6 |
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Overloading operators using member functions |
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9.7 |
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Overloading the increment and decrement operators |
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9.8 |
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Overloading the subscript operator |
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9.9 |
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Overloading the parenthesis operator |
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9.10 |
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Overloading typecasts |
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9.11 |
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The copy constructor and overloading the assignment operator |
|
9.12 |
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Shallow vs. deep copying |
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| Chapter 10 |
|
Composition |
|
10.1 |
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Constructor initialization lists |
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10.2 |
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Composition |
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10.3 |
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Aggregation |
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10.4 |
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Container classes |
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| Chapter 11 |
|
Inheritance |
|
11.1 |
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Introduction to inheritance |
|
11.2 |
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Basic inheritance in C++ |
|
11.3 |
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Order of construction of derived classes |
|
11.4 |
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Constructors and initialization of derived classes |
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11.5 |
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Inheritance and access specifiers |
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11.6 |
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Adding, changing, and hiding members in a derived class |
|
11.7 |
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Multiple inheritance |
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11.8 |
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Virtual base classes |
| |
| Chapter 12 |
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Virtual Functions |
|
12.1 |
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Pointers and references to the base class of derived objects |
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12.2 |
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Virtual functions |
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12.3 |
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Virtual destructors, virtual assignment, and overriding virtualization |
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12.4 |
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Early binding and late binding |
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12.5 |
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The virtual table |
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12.6 |
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Pure virtual functions, abstract base classes, and interface classes |
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| Chapter 13 |
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Input and output (I/O) |
|
13.1 |
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Input and output (I/O) streams |
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13.2 |
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Input with istream |
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13.3 |
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Output with ostream and ios |
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13.4 |
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Stream classes for strings |
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13.5 |
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Stream states and input validation |
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13.6 |
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Basic file I/O |
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13.7 |
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Random file I/O |
| |
| Chapter 14 |
|
Templates |
|
14.1 |
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Function templates |
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14.2 |
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Function template instances |
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14.3 |
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Template classes |
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14.4 |
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Expression parameters and template specialization |
|
14.5 |
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Class template specialization |
|
14.6 |
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Partial template specialization |
| |
| Chapter 15 |
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Exceptions |
|
15.1 |
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The need for exceptions |
|
15.2 |
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Basic exception handling |
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15.3 |
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Exceptions, functions, and stack unwinding |
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15.4 |
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Uncaught exceptions, catch-all handlers, and exception specifiers |
|
15.5 |
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Exceptions, classes, and inheritance |
|
15.6 |
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Exception dangers and downsides |
| |
| Appendix A |
|
Miscellaneous Subjects |
|
A.1 |
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Static and dynamic libraries |
|
A.2 |
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Using libraries with Visual Studio Express 2005 |
|
A.3 |
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Using libraries with Code::Blocks |
|
A.4 |
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Debugging your program (stepping and breakpoints) |
|
A.5 |
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Debugging your program (watching variables and the call stack) |