The next data type we’re going to look at is the boolean data type. Boolean variables only have two possible values: true (1) and false (0).
To declare a boolean variable, we use the keyword bool.
bool bValue;
When assigning values to boolean variables, we use the keywords true and false.
bool bValue1 = true; // explicit assignment bool bValue2(false); // implicit assignment
Just as the unary minus operator (-) can be used to make an integer negative, the logical NOT operator (!) can be used to flip a boolean value from true to false, or false to true:
bool bValue1 = !true; // bValue1 will have the value false bool bValue2(!false); // bValue2 will have the value true
When boolean values are evaluated, they actually don’t evaluate to true or false. They evaluate to the numbers 0 (false) or 1 (true). Consequently, when we print their values with cout, it prints 0 for false, and 1 for true:
bool bValue = true; cout << bValue << endl; cout << !bValue << endl; bool bValue2 = false; cout << bValue2 << endl; cout << !bValue2 << endl;
Outputs:
1 0 0 1
One of the most common uses for boolean variables is inside if statements:
bool bValue = true;
if (bValue)
cout << "bValue was true" << endl;
else
cout << "bValue was false" << endl;
Output:
bValue was true
Don’t forget that you can use the logical not operator to reverse a boolean value:
bool bValue = true;
if (!bValue)
cout << "The if statement was true" << endl;
else
cout << "The if statement was false" << endl;
Output:
The if statement was false
Boolean values are also useful as the return values for functions that check whether something is true or not. Such functions are typically named starting with the word Is:
#include <iostream>
using namespace std;
// returns true if x and y are equal
bool IsEqual(int x, int y)
{
return (x == y); // use equality operator to test if equal
}
int main()
{
cout << "Enter a value: ";
int x;
cin >> x;
cout << "Enter another value: ";
int y;
cin >> y;
bool bEqual = IsEqual(x, y);
if (bEqual)
cout << x << " and " << y << " are equal"<<endl;
else
cout << x << " and " << y << " are not equal"<<endl;
return 0;
}
In this case, because we only use bEqual in one place, there’s really no need to assign it to a variable. We could do this instead:
if (IsEqual(x, y))
cout << x << " and " << y << " are equal"<<endl;
else
cout << x << " and " << y << " are not equal"<<endl;
IsEqual() evaluates to true or false, and the if statement then branches based on this value.
Boolean variables are quite refreshing in their simplicity!
One additional note: when converting integers to booleans, the integer zero resolves to boolean false, whereas non-zero integers all resolve to true.
2.7 — Chars
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Index
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2.5 — Floating point numbers
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2.7 — Chars
Index
2.5 — Floating point numbers
Correct me if I am wrong .Shouldnt function name be “isEqual” instead of “IsEqual”? or that convention mostly applies to variable names.
My personal preference is that variable names start with lower case and function (and class) names start with upper case. This makes them easier to distinguish.
Correct me if I am wrong…
If the Value of TRUE is 1 (00000001), Doesn’t (!TRUE) make the value to be equal to (111111110) internally? If that is the case then evaluating:
if (!TRUE) will always be TRUE.
Hi,
Actually what u r doing is not correct. u r performing bit wise not that is ~ operator in c.
now u r using operator ! which actually ORs all the bits of the value and then compliments it i.e.
if TRUE is 1(00000001) then ORing will give its value 1(binary not 00000001) this is only a bit so now it will compliment it to 0 and then return the resulting false(000000000).
For futher query you can ask me..
Thnks,
I’m confused as to why you make the IsEqual function a bool, wouldn’t making it an int function work just as well? Or is it declared as a bool function so you have an idea of what the return values will be and what the function does? Sorry if I sound like a newbie :p
IsEqual function isn’t a bool, it returns a bool. Boolean values are used to represent values that can only be true or false. When we’re talking about whether a value is equal, either it is (true), or it isn’t (false). Consequently, it makes more sense to return a bool than an int. While technically returning an int would work (returning the value 1 if the parameters are equal, and 0 otherwise), returning a bool is more intuitive and leaves less room for errors to be made.
I have problem actually I don’t know how to use the boolean with ( cin ) ..
like this example:
if i want to ask some one about his car ?
===========
bool car;
=====
is the above good solution or not ??
…
i’m witing for your answer
thank you so much
When trying to cin boolean values, if the user enters the number 0, this will be treated as the value false. If the user enters anything else, it will be treated as the value true.
There are several ways to proceed:
* Tell the user to enter 0 for no and 1 for yes and then cin a bool.
* Tell the user to enter ‘y’ or ‘n’ and then cin a character.
Once you get to the lesson on strings, you could also do this:
* Tell the user to enter “yes” or “no” and then cin a string.
Yup, I had trouble with this one quite a while ago, one thing you’d have to remember is that bool is based on being simply on or off, where if something exists, it’s on, and if it doesn’t it’s off. 1 or 0.
Boolean values are more ideally used if preexisting values exist much like radio buttons, in HTML for example…
<form>
Is your car new or not?<br>
<input name="newCar" type="radio" value="1" /> Yes<br>
<input name="newCar" type="radio" value="0" /> No<br>
</form>
You forgot
using namespace std;
Hey look what I learned thanks to you =)
[ Indeed I did. Thanks for pointing it out. -Alex ]
Please correct me if I am wrong:
If the Value of TRUE is 1 (00000001), Doesn’t (!TRUE) make the value to be equal to (111111110) internally? If that is the case then evaluating:
if (!TRUE) will always be TRUE.
Hi,
Actually what u r doing is not correct. u r performing bit wise not that is ~ operator in c.
now u r using operator ! which actually ORs all the bits of the value and then compliments it i.e.
if TRUE is 1(00000001) then ORing will give its value 1(binary not 00000001) this is only a bit so now it will compliment it to 0 and then return the resulting false(000000000).
For futher query you can ask me..on new_programers@yahoo.com
Thnks,
Correct. ! is a logical not, whereas ~ is a bitwise not.
kiran darling lund logi mera…mai tumhri chut mai jeeb dalunga kiran tumko bahut maza ayega…tumhri chut mai jab apna lund dalunga to tum madhosh ho jyo go
Hey Alex,
Nice tutorial section! Some comments that might improve readability of this section:
1. Mention that the test x==y will output a 0 if false and a 1 if true and discuss the use of this equality as a logic ‘test’. It took me a few moments to appreciate that for myself.
2. Logic commands have not been discussed in the tutorial yet (if, not etc) so someone new to programming might find this confusing.
You could also mention that if(1) runs the first command in an if statement and if(0) runs the ‘else’ statement. Interestingly if(5), if(11) and all if(!=0) has the same effect as if(1). i.e all non-zero values are true in the context of the if statement.
:)
Thanks for your thoughts. I added a comment about conversion of integers to booleans because that’s not very intuitive to new programmers. Your other comments are valid, but are discussed in future chapters when I tackle those specific topics.
Hey!
In which cases do we use the implicit assignment?
You can use it in any case where you’re creating a variable and initializing it with a value. It’s neither better nor worse than explicit assignment as far as I know.
Hi Alex!
I dont know why this code is not working in my computer.
#include "stdafx.h" #include <iostream> using namespace std; bool IsEqual(int x,int y) { return(x == y); } int main() { cout << "enter value of x: " << endl; int x; cin >> x; cout << "enter value of y: " << endl; int y; cin >> y; bool bEqual = IsEqual(x,y); if(bEqual) cout << x << "and" << y << "are equal" <<endl; else cout << x << "and" << y << "are not equal" <<endl; return 0; }Please help.
the error is
1>—— Build started: Project: HelloWorld, Configuration: Debug Win32 ——
1>Compiling…
1>isequal.cpp
1>Linking…
1>isequal.obj : error LNK2005: _main already defined in Function.obj
1>C:\Documents and Settings\sravan\My Documents\Visual Studio 2008\Projects\HelloWorld\Debug\HelloWorld.exe : fatal error LNK1169: one or more multiply defined symbols found
1>Build log was saved at “file://c:\Documents and Settings\sravan\My Documents\Visual Studio 2008\Projects\HelloWorld\HelloWorld\Debug\BuildLog.htm”
1>HelloWorld – 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Looks like maybe you were trying to compile 2 different .cpp files in the same project that both defined main()?
Please i need some help…
Can please anyone review this code? It is supossed to accept the input of 2 numbers, the asks for the answer if they are equal and not equal and says if the answer is either right or not:
#include <iostream> using namespace std; bool IsEqual( int x, int y ) ; int main() { int x ; int y ; bool bSecond; cout<< " First input: " << endl; cin >> x ; cout<< " Second input: " << endl; cin >> x ; bool bFirst = IsFalse( x, y ); cout<< "They are equal or not equal ?\n -> 1 - Equal ; 0 - Not equal ; " << endl; cin >> bSecond ; if( bFirst == bSecond ) { cout<<" The answer is right! " << endl; cin.get(); } else { cout<<" The answer is wrong " << endl; cin.get(); } cin.get(); } bool IsEqual( int x, int y) { return( x==y ); }Thanks!
Great Tutorials, well written and structured. many thanks.
coming from a background in Oracle and using mainly PL/SQL i have gotten used to the idea that booleans are tristate (true, false or null/unknown) and so an if statement against an uninitialsed boolean var would always return null (and thereby only be handled by “else”) without any warnings – dangerous.
It might be worth noting for people like me that uninitialised boolean variables, aside from raising a warning at compile and a “break” at runtime (in VC2008 at least), will almost always return true (i assume this because the uninitialised memory address will almost always contain a non-zero value as below).
int main() { bool bEqual; if (bEqual) cout << "is true with value " << bEqual << endl; else cout << "is not true with value " << bEqual << endl; return 0; }I don’t get how it can run the function bool IsEqual(int x, int y), if there is no function call in the program later. I would figure you would need,
bool Isequal(x,y); <—-in main function to call the IsEqual function?
for the program to read
bool IsEqual(int x, int y)
07.{
08. return (x == y); // use equality operator to test if equal
09.}
so how does it work without a function call being made?
the if statement calls the function to check if (x==y)
Could someone please give me a definitive answer about the difference between explicit and implicit assignments.
Thanks
I’ve never seen that type of assignment used for a built-in, although I do not doubt that it works. I believe that “int i = 1;” uses int’s default constructor THEN uses int’s assignment operator. Whereas “int j(1);” uses a version of int’s constructor which accepts an integer. In theory the second should be more efficient although compilers are most likely smart enough to optimise away the extra step.
wath is break;